A quick casual game clone earns you $30k to $40k?
Gamezebo points to an interesting article on casual game clones. One of the most interesting things in it, to me, is an off-hand comment made by someone in the article:
“You feel a little bit dirty, but you know that if you can make some money — maybe $30,000 to $40,000 on a clone, which is actually a pretty decent return on your small investment of maybe $5,000 to 6,000 — you can then go out and build the game you really care about.”
Really? $30k to $40k for a straight clone? That’s awesome. One of the most frustrating things about the casual game market is that if you’re a new company publishing with a big portal site, there’s no way to know how much money to expect. Nobody will tell you. And the thing is, they can’t. Their contracts disallow it. So even when I find out how much my game makes, I won’t be able to tell you. That’s why I am always on the lookout for numbers that give any sort of clue about what a high-end, professional casual game might make.
The article has other tidbits — read it here: