I think I’ll settle into a weekly Game Analysis for now. Have to head out of town for a week, so until next week, here’s Elemental. It’s a very polished little tetris-esque game. The most puzzling technical aspect is that it’s limited to 640 x 480 resolution. That’s pretty unusual these days.
The game works hard to give you that “you are playing a polished game!” feel, which is crucial, especially during the first 5 minutes of gameplay. The menus, though simple, feel really good because of the sound effects they use. It almost sounds like you’re playing a melody as you traverse the game’s menus. Very nice!
On the other hand, the multiplayer simply didn’t work at all when I was trying the game. That was a couple weeks ago, so maybe it’s fixed now?